Click
Result
Code
var canvas = CE.defines("canvas_id").
ready(function() {
canvas.Scene.call("MyScene");
});
canvas.Scene.new({
name: "MyScene",
materials: {
images: {
spider: "images/spider.png"
}
},
ready: function(stage) {
var el = this.createElement();
el.drawImage("spider");
el.on("click", function(e) { // or el.click(function(e) {
this.opacity = this.opacity < 1 ? 1 : 0.5 ;
});
stage.append(el);
}
});